Exactly how far below was a matter of some debate. The Greeks imaged the universe as having the shape of an egg – the earth was flat firmament cutting across the centre while the heavens arched above and Tartarus curved below. Tartarus as a place was often described as the pit. Tartarus was more than just an early god, though. They claimed that the god Tartarus released the first ever being from which light and life were born. The ancient mystery cults claimed that Tartarus was, in fact, largely responsible for the creation of the universe as they knew it. They provided the first and most essential foundations for all gods and eventually all life in the cosmos. These included Uranus, the god of the heavens, Oceanus the great river of water, and Nyx the personification of night. These first primordial beings were soon joined by more. According to Hesiod, Gaia was the first to emerge from the void and Tartarus followed soon after she became solid.Īnother, less popular, version of the creation story said that Tartarus was the son of Gaia and Aether, the upper sky. Tartarus was one of the first primordial beings that was created from Chaos. Read on to find out how Tartarus became part of the lands of the dead, and how it influenced ideas in our modern world! Tartarus and the Primordial Deities Soon it was a place of punishment and misery reserved for the worst sinners of the ancient world. Tartarus was a land of darkness that Zeus later used as a prison. It didn’t start out as just another name for the land of the dead, though. But as a place, it was one of the major worlds of the Greek universe.Įxisting as a pit below Gaia, Tartarus was frequently associated with the underworld. It was one of the primordial forces that drove the creation of the universe.Īs a god, Tartarus was rarely mentioned and played little active role in any myths. Pros:High Single Target Damage,Medium Crowd ControlĮrebus' basic attacks and abilities inflict enemy gods with Dark Curse,which increases the cooldowns of the next 2 abilities they cast by 20% (+0,5% per level,up to 30%) This passive lasts for 5 seconds or when the inflicted enemy casts 2 abilities,and cannot be inflicted on the same enemy for 3 seconds.Įrebus empowers his next basic attack,dealing 150% damage and rooting the enemy for 1/1.2/1.4/1.6/1.8 seconds.If the enemy tries to cast a dash or a leap,it will not work and will go on 35% of its cooldown (Affected by Dark Curse),and it will be pulled towards Erebus for 0.5 seconds.Įrebus creates a Dark Crystal at his ground target location.This crystal lasts for 5 seconds,and grants Erebus movement speed and heals him every second while in the Crystal's area of effect(Same area as Sylvanus' Verdant Growth).If the Crystal is struck by Shadow Strike,it will be destroyed,sending 6 fragments in a narrow cone (like Bastet's 2,but a bit longer),damaging all enemies hit.ĭamage per shard:30/37/44/51/58 (+15% of your Physical Power)Ĭooldown:15 seconds Mana Cost:40/50/60/70/80Įrebus partially turns into a shadow,dashing forward (Same distance as Cupid's 3).While dashing,Erebus can pass through player-made walls and takes 30% less damage.Ĭooldown:16 seconds Mana Cost:70/75/80/85/90Īfter 0.5 seconds,Erebus turns into a big shadow(the size of Scylla's 2),becoming untargetable,but moving at 50% speed.Enemies below Erebus when he transforms are trapped,becoming crippled and blinded and unable to exit Erebus' Shadow.After 3 seconds,Erebus transforms back with an explosion,dealing damage to all trapped enemies.Erebus may re-cast this abilty to erupt earlier,but dealing only 50% of the damage.ĭamage:200/275/350/425/500 (+100% of your Physical Power)Įsentially,I wanted Erebus to be made to counter the many gods with escapes in Smite,With Dark Crystal,I wanted him to get some sustain in the jungle,clear and juking potential.Through the Shadows would make up for his squishyness.Lastly,Shadows' Embrace provides great teamfight potential,by trapping targets and setting them up for teammates.Tartarus was both a physical place and a deity.
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